Wednesday, 17 April 2013

Research Task

 

Research Task

1. Explain the applications of 3D for product design, animations, TV, film, web, games, education, architectural walk-through.

Product design:
Product design is the development of ideas which will lead to new ideas, these ideas must be efficient and effective to the modern generation so that the product will sell, for example if the idea is of a new USB then the creator must make the USB attractive and uncommon therefore people will want this USB stick.
here is an example of a product design, as you can see the product has been drawn first and then designed in which is possible the software 3D Maxx.

Animations
3D animations are now popular worldwide, the freeware packages in 3D animation are:

  • 3D Crafter which is a 3D modelling and animation tool which is available in a free version.
  • Autodesk 123D which is an entry to the 3D modelling market.
  • DAZ Studio which is a free  rendering tool which is set for adjusting parameters of already existing models.
  • DX studio which is the development of an environment  which creates interactive 3D graphics.
A major 3D animation software is a programme called 3DS Max which is suitable for Microsoft Windows and Apple Macintosh, it is a 3D application which can be used in film, television, video games and architecture.



TV and Film
3D TV's have now come into the 21st century, they are now made from different company's such as LG and Sony, there is also a 2D mode for customers to watch their programmes normally instead of in 3D all the time. TV sales increased 50% when 3D TV's came out, there is also 3D Blu-ray DVD players for films to be played on because there is also 3D DVD's which are out and suitable to watch on 3D TV's with a 3D Blu-ray DVD player.


 


There are also 3D films coming out in the cinema which have already been released in 2004 for example, monsters inc has just come out in the cinema in 3D, also Finding Nemo was re-released in 3D with no changes to the movie only the added effect of 3D making Pixar more money as people wanted to see it in 3D because it is more popular and people like the effect 3D has on them with the characters coming out of the screen.



Web
Google has created its own interactive 3D application called O3D, this application works on JavaScript library therefore it works on WebGL capable browsers. Unity 3D is supported natively in the chrome browser by a software called Google Native Client SDK which lets an even richer web based 3D gaming experience.



Games
For gaming there are  loads of programmes which are made to create a 3D game, the most popular software is 3DS Max which created Assassins Creed, along with the help of Ubisoft.
Another game which also used 3DS Max was Harmonix's Dance Central for Xbox Kinect, they used the motionbuilder in this popular gaming software.


Another 3D gaming application is also Unity this can be a lead on from 3DS Max, this software created applications for iPhone, iPod, blackberry's, online gaming and also PC gaming.
Unity has created a game for iPod's and iPhone's called 'The Room' this game is a 3D game where the player is presented with a series of challenges which test observation, cleverness and deduction, it also created the hit game called 'Temple Run 1 & 2', this is one of the most popular mobile games ever created.


Education
The applications of 3D for educational purposes is an application called Designmate, this lets the person create 3D videos which uses animation to simplify the basic subjects such as maths, English and science.
For example, for physics they may do animation on electric and magnetic properties showing the person how it works.


Architectural
The applications of 3D for architectural purposes are mostly for house design, the application software is called ARCON, this allows the person to view the home in a 2D and 3D standard, therefore seeing all prospects of the house.
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2.Examine the technology that allows us to display 3D polygon animations: graphics pipeline, e.g. modelling, lighting, viewing, projection, clipping, scan conversion, texturing and shading. Also research Radiosity & Ray tracing rendering techniques
 
Modelling
In 3DS Max you can model your object how you want in  

Lighting
 
Viewing
In 3DS Max there are 4 viewports to view your project from.
Front Viewport
 
 Modeling a Frog in 3ds max
 
Side Viewport

                                   Modeling a Frog in 3ds max

 Top Viewport

Modeling a Frog in 3ds max

These angles are to view your projects from different angles therefore making it easier for you to see where mistakes have been made and where there is room for improvement or a new feature. 
 
Here is an example of how the viewports are viewed from a 3D angle, as you can see there are 3 main viewports which are wireframed and there is a viewport called perspective, this means you can view your project from all angles using the orbit subobject which is there to rotate around the object at any angle.
 
Texturing
In 3DS Max you have to texture a object to make it look effective when renderining it, texturization makes the object look more realistic.
 
In this example, I am showing how the face of this person which was created in 3Ds Max looks realistc along with the eyes and creases in the skin tone.
 
Shading
 



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